An Empirical Program of Road Use | |
Social Life in Traffic | p. 3 |
Road Use and Traffic Encounters | p. 5 |
The Interactive Road | p. 13 |
References | p. 17 |
Juxtaposing Traffic Research and Social Computing | p. 19 |
A Design Theory on Traffic and City Life | p. 19 |
Traffic Design for Vitality and Sense | p. 21 |
Intelligent Transportation Systems and Telematics | p. 25 |
The Foundation of ITS in Traditional Traffic Planning | p. 27 |
Social Interaction in Computer Science | p. 29 |
Towards a New Research Agenda | p. 31 |
References | p. 32 |
Investigating and Designing for Social Interaction | p. 35 |
Analyzing Social Interaction | p. 36 |
Designing for Social Interaction | p. 38 |
Evaluating New Applications | p. 40 |
Selecting Case Studies | p. 41 |
References | p. 43 |
Vitality and Social Interaction on the Roads | |
Traffic as Situated Interaction | p. 47 |
Mutual Understanding Through Plans or Situated Actions | p. 47 |
Analysis | p. 49 |
Rules as Resources to Interpret Behavior | p. 50 |
Coordination as a Local Situated Activity | p. 53 |
Constructing the "Background" through Social Interaction | p. 54 |
Social Interaction for Safety and Access | p. 57 |
Designing for Movement Coordination | p. 57 |
References | p. 59 |
International Adaptation for Achieving Safe Mobile Phone Handling in Traffic | p. 61 |
Background | p. 62 |
Method and Data Collection | p. 65 |
Analysis | p. 66 |
Making the Traffic Situation Visible in the Phone Conversation | p. 67 |
Adapting Phone Handling to Collaboration in Traffic | p. 71 |
Discussion | p. 74 |
Safety as an Achievement in Mobile Work | p. 74 |
Technologies to Support Interactional Adaptation | p. 76 |
Achieving Safe Driving in Mobile Phone Use | p. 77 |
References | p. 78 |
Driving and Articulating the Road Context with the PlaceMemo Application | p. 81 |
Articulating Collaboration in Infrastructure Management | p. 82 |
Infrastructure Management in Vast Areas | p. 82 |
Road Inspection | p. 83 |
Road Inspection as an Ongoing Practice | p. 84 |
Identification as Ongoing Interpretative Work | p. 85 |
Insufficient Reminders | p. 86 |
Resources for Delegation | p. 87 |
Barriers to Collaboration | p. 87 |
Fitting Driving to Organizational Tasks | p. 88 |
The PlaceMemo Application | p. 89 |
Implementation | p. 90 |
Location-Based Information Systems | p. 91 |
The Users' Initial Experiences | p. 93 |
Conclusion | p. 95 |
References | p. 96 |
Road Talk: A Public Roadside Location-Dependent Audio Message System | p. 99 |
The Use of Speed Trap Message Systems | p. 100 |
Message Systems in Research | p. 102 |
The Road Talk Concept | p. 104 |
Design that Accommodates Driving | p. 105 |
Design Requirements for Road Talk | p. 105 |
Implementation | p. 106 |
Initial Prototype Performance Evaluations | p. 107 |
Discussion | p. 107 |
References | p. 108 |
Sense and Social Interaction | |
The Automobile Flâneur-Joint Music Listening in Traffic Encounters | p. 113 |
Music and Social Interaction | p. 115 |
The Sound Pryer Concept | p. 116 |
The Sound Pryer Prototype | p. 116 |
The Field Trial | p. 117 |
Video Analysis | p. 117 |
Analysis of Interviews | p. 120 |
Driving as Flâneuring | p. 123 |
References | p. 125 |
Motorcycling and Social Interaction-Design for the Enjoyment of Traffic Encounters | p. 127 |
Social Interaction Among Motorcyclists | p. 128 |
Arrangements to Increase Social Interaction | p. 131 |
Planning a Joint Ride | p. 132 |
The Hocman Prototype | p. 135 |
Hocman in Use | p. 136 |
Conclusion | p. 137 |
References | p. 138 |
Legibility and Public Road Signs | p. 139 |
Communities and Communication Technology | p. 140 |
Studies of Road Signs | p. 141 |
Analysis | p. 143 |
Communities and the Public Road Signs | p. 143 |
Posting Signs as Practical Achievements | p. 146 |
Adapting to Road Authorities | p. 150 |
Discussion | p. 153 |
References | p. 154 |
The Road as a Stage in Journey Games | p. 157 |
References | p. 159 |
A Game for the Backseat Experience | p. 161 |
Selecting Roadside Objects | p. 163 |
Children's Appreciation | p. 164 |
The Enjoyment of the Game | p. 165 |
References | p. 166 |
Locative Interactive Storytelling Along Vast Road Networks | p. 167 |
Design Concept and Implementation | p. 169 |
How Did It Work? | p. 170 |
The Geographical Origin of Sounds | p. 170 |
Imaginary Visual Experiences | p. 171 |
Sequential Experiences | p. 172 |
Discussion | p. 174 |
References | p. 175 |
Multiplayer Gaming in Traffic Encounters | p. 177 |
The Road Rager | p. 178 |
Balancing Focus of Attention through Design | p. 179 |
User Feedback | p. 182 |
Discussion | p. 188 |
References | p. 189 |
Post Script: A New Balancing Act for Research on Traffic and Mobile Technology | p. 191 |
References | p. 196 |
Index | p. 199 |
Table of Contents provided by Ingram. All Rights Reserved. |