| Foreword | |
| Preface | |
| Introduction | |
| Business Opportunity | |
| Digital Identity | |
| Matters Using Digital Identity | |
| The Business Context of Identity | |
| Foundational Technologies for Digital Identity | |
| Identity Management Architectures | |
| Defining Digital Identity | |
| The Language of Digital Identity | |
| Identity Scenarios in the Physical World | |
| Identity, Security, and Privacy Digital Identity | |
| Perspectives Identity | |
| Powershifts | |
| Conclusion | |
| Trust | |
| What Is Trust? | |
| Trust and Evidence | |
| Trust and Risk | |
| Reputation and Trust Communities | |
| Conclusion | |
| Privacy and Identity | |
| Who's Afraid of RFID? | |
| Privacy Pragmatism | |
| Privacy Drivers | |
| Privacy Audits | |
| Privacy Policy | |
| Capitalism | |
| Anonymity and Pseudonymity | |
| Privacy Principles Prerequisites | |
| Conclusion | |
| The Digital Identity | |
| Lifecycle Provisioning Propagating | |
| Using Maintaining Deprovisioning | |
| Conclusion | |
| Integrity, Non-Repudiation, and Confidentiality | |
| Integrity Non-Repudiation Confidentiality | |
| Conclusion | |
| Authentication | |
| Authentication and Trust | |
| Authentication Systems | |
| Authentication System Properties | |
| Conclusion | |
| Access Control Policy | |
| First Authorization Patterns | |
| Abstract | |
| Authorization Architectures | |
| Digital Certificates and Access Control | |
| Conclusion | |
| Names and Directories | |
| Utah.gov: Naming and Directories | |
| Naming Directories Aggregating | |
| Directory Information | |
| Conclusion | |
| Digital Rights | |
| Management Digital Leakage | |
| The DRM Battle Apple iTunes: A Case Study in DRM | |
| Features of DRM | |
| DRM Reference | |
| Architecture Trusted | |
| Computing Platforms | |
| Specifying Rights | |
| Conclusion | |
| Interoperability Standards | |
| Standards and the Digital Identity | |
| Lifecycle Integrity and Non-Repudiation: XML Signature | |
| Confidentiality: XML Encryption | |
| Authentication and Authorization Assertions Example SAML | |
| Use Cases Identity | |
| Provisioning Representing and Managing Authorization Policies | |
| Conclusion | |
| Federating Identity | |
| Centralized Versus Federated Identity | |
| The Mirage of Centralized Efficiency | |
| Network Effects and Digital Identity | |
| Management Federation in the Credit Card Industry | |
| Benefits of Federated Identity | |
| Digital Identity Standards | |
| Three Federation Patterns | |
| Conclusion | |
| An Architecture for Digital Identity | |
| Identity Management Architecture | |
| The Benefits of an Identity Management Architecture | |
| Success Factors | |
| Roadblocks Identity Management | |
| Architecture Components | |
| Conclusion | |
| Governance and Business Modeling | |
| IMA Lifecycle | |
| IMA Governance Model | |
| Initial Steps Creating a Vision | |
| IMA Governing Roles | |
| Resources | |
| What to Outsource Understanding the Business | |
| Context Business | |
| Function Matrix | |
| IMA Principles | |
| Conclusion | |
| Identity Maturity Models and Process | |
| Architectures | |
| Maturity Levels | |
| The Maturity Model | |
| The Rights Steps at the Right Time | |
| Finding Identity Processes | |
| Evaluating Processes | |
| A Practical Action Plan | |
| Filling the Gaps with Best Practices | |
| Conclusion | |
| Identity Data Architectures | |
| Build a Data Architecture Processes | |
| Link Identities | |
| Data Categorization Identity | |
| Data Structure and Metadata Exchanging Identity | |
| Data Principles for Identity Data | |
| Conclusion | |
| Interoperability Frameworks for Identity | |
| Principles of a Good IF | |
| Contents of an Identity IF | |
| Example Interoperability Framework | |
| A Word of Warning | |
| Conclusion | |
| Identity Policies | |
| The Policy Stack | |
| Attributes of a Good Identity Policy | |
| Determining Policy Needs | |
| Writing Identity Policies | |
| An Identity Policy Suite | |
| Assessing Identity Policies | |
| Enforcement Procedures | |
| Conclusion | |
| Identity Management | |
| Reference Architectures | |
| Reference Architectures | |
| Benefits and Pitfalls | |
| Reference Architecture | |
| Best Practices | |
| Using a Reference Architecture | |
| Components of a Reference Architecture | |
| Technical Position Statements | |
| Consolidated Infrastructure Blueprint | |
| System Reference Architectures | |
| Conclusion | |
| Building an Identity Management | |
| Architecture Scoping the Process | |
| Which Projects Are Enterprise Projects? | |
| Sequencing the IMA Effort | |
| A Piece at a Time | |
| Conclusion: Dispelling IMA Myths | |
| Index | |
| Foreword | |
| Credits | |
| Preface | |
| Halo 2 Jumping | |
| Add Height to All Your Jumps | |
| Blast Yourself into the Air | |
| Extend Your Jumping Distance | |
| The Longest Unaided Halo 2 Jump | |
| Extend Your Landing Points | |
| Halo 2 Skulls | |
| Find Your First Skull | |
| Fight the Elite of the Elites | |
| Eliminate the HUD | |
| Find the Most Difficult Skull | |
| Receive the Gift of Grenades | |
| Throw a Grunt Birthday Party | |
| Activate the Ammunition Handicap | |
| Camouflage the Master Chief | |
| Give All Enemies Active Camouflage | |
| Make All Enemies Tougher | |
| Change the Laws of Physics | |
| Make the Grunts a Little Tougher | |
| Teach Your Enemies to Take a Punch | |
| Make Co-op Harder | |
| Add a Twist to Your Shields | |
| Halo 2 Easter Eggs | |
| See the Grunts Dance with Macho Man | |
| Locate Secret Messages in Multiplayer Maps | |
| Uncover the Hidden Art Galleries | |
| Read the Master Chief Poster | |
| Customize the Zanzibar Signage | |
| Kick Around a Soccer Ball | |
| Collect the Hidden Sword on Outskirts | |
| Hidden Swords on Delta Halo | |
| Super Weapon on Metropolis | |
| Gameplay Tricks | |
| Change Split Screen View | |
| Revert to Multiple Checkpoints | |
| Get Out of Outskirts | |
| Get Above Delta Halo | |
| Get Out of Burial Mounds | |
| Jump Out of Foundation | |
| Get on Top of Lockout | |
| Get on Top of Zanzibar | |
| Warthog Trampoline | |
| The Easy Way to the Beaver Creek Launcher | |
| Halo 2 Glitches | |
| Fly Like a Bird | |
| Create a Giant Phantom MC | |
| Give Yourself Infinite Camouflage | |
| Overload the Game Engine | |
| Find the Mysterious Super Jump | |
| Get Unlimited Sword Energy | |
| Drop Your Weapons | |
| Teach a Scorpion to Fly | |
| Create a Ring of Rockets | |
| Slow Down Rockets | |
| Hacking Setup and Software | |
| Mod Your Maps with ADI | |
| Use an Open Source Map Editor | |
| Mod Maps with DotHalo | |
| Sign Your Custom Maps | |
| Hack Halo 2 by Hand | |
| Share Your Saved Games | |
| Remix Multiplayer Levels with Campaign Mode Objects | |
| Weapon Mods | |
| Become a Grenade Sniper | |
| Change Your Clip Size | |
| Push Your Friends Around | |
| Swap Ammunition | |
| Dual Wield Any Weapon | |
| Death by Soccer Balls | |
| Add 10x Zoom to Any Weapon | |
| Lunge for the Sky | |
| Clear the Zoom | |
| Silence the Zoom | |
| Change Grenade Explosions | |
| Vehicle Mods | |
| Exchange the Weapons on Your Vehicle | |
| Fly with Ground-Locked Vehicles | |
| Trick Out Your Ride | |
| Pimp Out Your Ride with Tunes | |
| Level Mods | |
| Alter the Textures in a Level | |
| Adjust the Halo 2 Lighting | |
| Give Your Map Its Own Menu Image | |
| Alter the Size of Objects in Your Maps | |
| Turn Grenades into Skulls | |
| Display Mods | |
| Film High-Quality Videos and Machinima | |
| Manually Remove Low-Level Textures | |
| Improve Your View of the Battlefield | |
| Customize the Halo 2 Splash Screen | |
| Customize the Halo 2 Demo Videos | |
| Gameplay Mods | |
| Speed Walking | |
| Crouch to the Sky | |
| Jump for the Sky | |
| Remove Sound | |
| Change Halo 2's Machinery | |
| Sit in the Bleachers | |
| Give Yourself Super Powers | |
| Create a Custom Game Variant | |
| Halo 2 Remixed | |
| Spend Some Time with the Zombies | |
| Fight Your Way Through Much Squalor | |
| Visit the Moon | |
| Spend a Night in a Haunted Creek | |
| Take a Walk in a Winter Wonderland | |
| Blast It All to Bits | |
| Crawl Around a Desert | |
| See the Forest for the Trees | |
| Break Out Some Wild Weaponry | |
| Thrill to the Sights and Sounds of Zentation | |
| Create Your Own Level Mods | |
| Index | |
| Table of Contents provided by Publisher. All Rights Reserved. |