Get Free Shipping on orders over $79
Programming WPF 2e : OREILLY - Chris Sells

Programming WPF 2e

By: Chris Sells

Paperback | 14 September 2007 | Edition Number 2

Sorry, we are not able to source the book you are looking for right now.

We did a search for other books with a similar title, however there were no matches. You can try selecting from a similar category, click on the author's name, or use the search box above to find your book.

If you want to build applications that take full advantage of Windows Vista's new user interface capabilities, you need to learn Microsoft's Windows Presentation Foundation (WPF). This new edition, fully updated for the official release of .NET 3.0, is designed to get you up to speed on this technology quickly. By page 2, you'll be writing a simple WPF application. By the end of Chapter 1, you'll have taken a complete tour of WPF and its major elements.WPF is the new presentation framework for Windows Vista that also works with Windows XP. It's a cornucopia of new technologies, which includes a new graphics engine that supports 3-D graphics, animation, and more; an XML-based markup language, called XAML, for declaring the structure of your Windows UI; and a radical new model for controls.This second edition includes new chapters on printing, XPS, 3-D, navigation, text and documents, along with a new appendix that covers Microsoft's new WPF/E platform for delivering richer UI through standard web browsers - much like Adobe Flash. Content from the first edition has been significantly expanded and modified." Programming WPF" includes: scores of C# and XAML examples that show you what it takes to get a WPF application up and running, from a simple "Hello, Avalon" program to a tic-tac-toe game; insightful discussions of the powerful new programming styles that WPF brings to Windows development, especially its new model for controls; a color insert to better illustrate WPF support for 3-D, color, and other graphics effects; a tutorial on XAML, the new HTML-like markup language for declaring Windows UI; and, an explanation and comparison of the features that support interoperability with Windows Forms and other Windows legacy applications. WPF represents the best of the control-based Windows world and the content-based web world. "Programming WPF" helps you bring it all together.

More in Graphical & Digital Media Applications

This Way Up : When Maps Go Wrong (and Why it Matters) - Jay Foreman
Python All-in-One For Dummies : 3rd Edition - John C. Shovic

RRP $74.95

$55.75

26%
OFF
Rosalina's Storybook - Nintendo

RRP $45.00

$35.75

21%
OFF
The Legend of Zelda : Hyrule Historia - Eiji Aonuma

RRP $69.99

$52.75

25%
OFF
The Art of Warhammer Video Games - Andy Hall

RRP $75.00

$55.75

26%
OFF
Enduramorphosis : Performance as Transformation through Endurance - Chelsea Coon
Global South Creator Cultures - Smith Mehta

RRP $273.00

$236.99

13%
OFF
Sally Face : Art, Lore, and More - Steve Gabry

RRP $65.00

$48.99

25%
OFF
Pusheen Mini Nesting Dolls : Rp Minis - Claire Belton

RRP $22.99

$20.75

10%
OFF
Mastering Character Design : Design with Intent and Purpose - Caroline Hu
The Art of Game Design : A Book of Lenses, Third Edition - Jesse  Schell
Web Engineering : Theory and Practice - Jeremiah Downey
Computer Graphics : Theory and Practice - Zoey Clark
Modeling and Simulation in Economics - Eve Boulonne
Modeling and Simulation in Economics - Eve Boulonne
Game Engine Architecture - Jason Gregory

RRP $175.00

$145.75

17%
OFF