Get Free Shipping on orders over $79
Creating High-Quality Vegetation for Games - Chico Spans

Creating High-Quality Vegetation for Games

By: Chico Spans

Paperback | 1 May 2025 | Edition Number 1

At a Glance

Paperback


$182.75

or 4 interest-free payments of $45.69 with

 or 

Ships in 15 to 25 business days

This is a start-to-finish guide on how to build high-quality vegetation for video games. The book gives readers the fundamentals of the craft and the skills needed to confidently create natural environments.

Chapters cover everything from planning and gathering references, creating natural-looking ground cover with lots of variety, and building trees procedurally, as well as how to set up a realistic wind shader before combining all assets into a scene in Unreal Engine 5.

This book will be of interest to all beginner and aspiring environment, and vegetation artists looking to learn how to create high-quality vegetation, as well as more experienced artists looking to hone their craft.

More in Computer Games Design

Rosalina's Storybook - Nintendo

RRP $45.00

$35.75

21%
OFF
The Art of Warhammer Video Games - Andy Hall

RRP $75.00

$55.75

26%
OFF
The Legend Of Zelda : Art & Artifacts - Nintendo

RRP $89.99

$64.99

28%
OFF
The Legend of Zelda : Hyrule Historia - Eiji Aonuma

RRP $69.99

$52.75

25%
OFF
The Art of Game Design : A Book of Lenses, Third Edition - Jesse  Schell
Computer Coding Python Games for Kids : DK Help Your Kids With - Carol Vorderman
Sally Face : Art, Lore, and More - Steve Gabry

RRP $65.00

$48.99

25%
OFF
The Art of Destiny, Volume 3

RRP $85.00

$61.99

27%
OFF
Destiny Grimoire Anthology, Volume VII : Penumbra - Bungie

RRP $52.99

$40.75

23%
OFF
Games That Haunt Us : Gothic Game Space as a Living Nightmare - Stephanie  Farnsworth
Emerging Genres : New Formations of Games - Betsy  Brey

RRP $190.00

$167.99

12%
OFF
Supercade : A Visual History of the Videogame Age 1985-2001 - Van Burnham