Game Boy Coding Adventure : Learn Assembly and Master the Original 8-Bit Handheld - Maximilien Dagois

eBOOK

Game Boy Coding Adventure

Learn Assembly and Master the Original 8-Bit Handheld

By: Maximilien Dagois

eBook | 28 October 2025

At a Glance

eBook


RRP $68.25

$54.99

19%OFF

or 4 interest-free payments of $13.75 with

 or 

Available: 28th October 2025

Preorder. Download available after release.

Read on
IOS
Android
Desktop
Windows
eReader

Talk to the Machine

Game Boy Coding Adventure is a hands-on guide to programming one of the most iconic consoles ever built. And there is magic here: By leveraging the simplified assembly language of this retro machine, you'll learn how to control every aspect of the Game Boy's 8-bit hardware.

As you build tile-based graphics, sprite animations, sound effects, input handling, timers, and more, you'll discover how hardware behaves—and how software components work together to run interactive programs. Along the way, you'll gain a strong foundation in systems programming, mastering concepts like memory management, registers, interrupts, and I/O.

You'll learn how to:

  • Write and debug assembly using RGBDS, the standard development toolchain
  • Work with tiles, sprites, backgrounds, windows, and color palettes
  • Control sound channels, interrupts, timers, frame pacing, and the joypad
  • Leverage memory banking, DMA, and serial communication for more complex game features
  • Experiment with the Super Game Boy, Game Boy Color, and the Game Boy Printer

Written by a veteran game developer with over 15 years of experience building graphics engines and shipping titles across PC, mobile, and consoles, this book teaches more than just syntax. It takes you back to a simpler platform with a reduced instruction set that's perfect for learning. You'll write assembly code that runs directly on real hardware, see the results immediately, and learn how to debug, optimize, and control every cycle. You'll also build game-ready components and develop a clear understanding of how software and hardware interact.

Why stop now? Slot in the cartridge, flip the switch, and start coding.

Read on
IOS
Android
Desktop
Windows
eReader

More in Computer Games & Online Games Strategy Guides

What's the Difference? : What's the Difference? - Editors of Mental Floss

eBOOK

Diablo III : Storm of Light - Nate Kenyon

eBOOK

Borderlands : The Fallen - John Shirley

eBOOK

Resident Evil : Extinction - Keith R. A. DeCandido

eBOOK

Doom 3 : Maelstrom - Matthew Costello

eBOOK

$10.99

Borderlands : Gunsight - John Shirley

eBOOK

Diablo III : Morbed - Micky Neilson

eBOOK

Pokemon and Philosophy : Pop Culture and Philosophy - Nicolas Michaud

eBOOK

Starfield Visual Compendium - Bethesda Softworks

eBOOK

RRP $87.02

$69.99

20%
OFF
Of Floating Isles : On Growing Pains and Video Games - Kawika Guillermo

eBOOK

The Art of Marvel SNAP - Paul Davies

eBOOK

RRP $71.66

$57.99

19%
OFF
The Well-Read Game : On Playing Thoughtfully - Tracy Fullerton

eBOOK