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Game Feel : A Game Designer's Guide to Virtual Sensation - Steve Swink

Game Feel

A Game Designer's Guide to Virtual Sensation

By: Steve Swink

eText | 13 October 2008 | Edition Number 1

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"Game Feel" exposes "feel" as a hidden language in game design that no one has fully articulated yet. The language could be compared to the building blocks of music (time signatures, chord progressions, verse) - no matter the instruments, style or time period - these building blocks come into play. Feel and sensation are similar building blocks whe

on
Desktop
Tablet
Mobile

Other Editions and Formats

Hardcover

Published: 27th July 2017

Available for Backorder. We will order this from our supplier however there isn't a current ETA.

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