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Game Programming Using Qt 5, Beginner's Guide - Second Edition : Create amazing games with Qt 5, C++, and Qt Quick - Pavel Strakhov

Game Programming Using Qt 5, Beginner's Guide - Second Edition

Create amazing games with Qt 5, C++, and Qt Quick

By: Pavel Strakhov, Witold Wysota, Lorenz Haas

Paperback | 25 February 2018 | Edition Number 2

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If you are planning to learn about Qt and its associated toolsets to build apps and games, this book is a must have. About This Book * Learn to create simple 2D to complex 3D graphics and games using all possible tools and widgets available for game development in Qt * Explore the best practices to use the new features in QT to create stunning game designs. * Get acquainted with a small yet powerful addition-Qt gamepad module that makes it possible to ingrate gamepad support in C++ and QML applications Who This Book Is For If you want to create great graphical user interfaces and astonishing games with Qt, this book is ideal for you. Any previous knowledge of Qt is not required, however knowledge of C++ is mandatory. What You Will Learn * Install lastest version of Qt on your system * Understand the basic concepts of every Qt game and application * Develop 2D object-oriented graphics using Qt Graphics View * Build multiplayer games or add a chat function to your games with Qt's Network module * Script your game with Qt Script * Explore Qt gamepad module in order to integrate gamepad support in C++ and QML applications * Program resolution-independent and fluid UI using QML and Qt Quick * Control your game flow as per the sensors of a mobile device * See how to test and debug your game easily with Qt Creator and Qt Test In Detail Qt is the leading cross-platform toolkit for all significant desktop, mobile, and embedded platforms and is becoming more popular by the day, especially on mobile and embedded devices. Despite its simplicity, it's a powerful tool that perfectly fits game developers' needs. You only need to create your game once and deploy it on all major platforms like iOS, Android, and WinRT without changing a single source file. This book will help you learn the nitty-gritty of Qt and will equip you with the necessary toolsets to build apps and games. The book begins with a brief introduction to creating an application and preparing a working environment for both desktop and mobile platforms. You will learn how to use built-in Qt widgets and Form Editor to create a classic GUI application. It then dives deeper into the basics of creating graphical interfaces and Qt core concepts of data processing and display before you try creating a game. As you progress through the chapters, you'll learn to enrich your games by implementing network connectivity and employing scripting. You will learn about Qt capabilities for handling strings, files, data storage and serialization. Moving on, you will also learn about the new Qt gamepad module and how to add it in your game. We then delve into OpenGL, how it can be used in Qt application to implement hardware accelerated 2D and 3D graphics. You will then explore various facets of Qt Quick - how it is implemented in games to add game logic, design animation, add game physics, and build astonishing UI for the games. By the end of this book, you will have developed the skillset to develop interesting games with Qt..

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