Game Theory Topics : Incomplete Information, Repeated Games and N-Player Games - Evelyn C. Fink

Game Theory Topics

Incomplete Information, Repeated Games and N-Player Games

By: Evelyn C. Fink, Scott Gates, Brian D. Humes

Paperback | 1 January 1998

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Game theory, particularly the use of repeated games, N-person games, and incomplete information games have been popular research techniques in political science, sociology, and management¹but difficult for new social researchers to use¹until now. Aimed at making these topics accessible to all social scientist, Game Theory Topics shows how game theory can be productively applied to problems in the social sciences. Using a common social science game¹Chicken¹to illustrate game theory concepts, the authors introduce readers to games of incomplete information; how to build uncertainty into game theoretic models; the concept of Bayesian Nash equilibrium; and the role of repetition in game theory, including how game theoretic models can easily accommodate many players. Throughout the book, the authors use applications to social science problems to illustrate the points being developed in each chapter.

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