Guide to Computational Geometry Processing : Foundations, Algorithms, and Methods - Jakob Andreas B. Rentzen

Guide to Computational Geometry Processing

Foundations, Algorithms, and Methods

By: Jakob Andreas B. Rentzen, Jens Gravesen, Fran Ois Anton

Hardcover | 7 June 2012

At a Glance

Hardcover


$163.69

or 4 interest-free payments of $40.92 with

 or 

Aims to ship in 7 to 10 business days

When will this arrive by?
Enter delivery postcode to estimate

This book reviews the algorithms for processing geometric data, with a practical focus on important techniques not covered by traditional courses on computer vision and computer graphics. Features: presents an overview of the underlying mathematical theory, covering vector spaces, metric space, affine spaces, differential geometry, and finite difference methods for derivatives and differential equations; reviews geometry representations, including polygonal meshes, splines, and subdivision surfaces; examines techniques for computing curvature from polygonal meshes; describes algorithms for mesh smoothing, mesh parametrization, and mesh optimization and simplification; discusses point location databases and convex hulls of point sets; investigates the reconstruction of triangle meshes from point clouds, including methods for registration of point clouds and surface reconstruction; provides additional material at a supplementary website; includes self-study exercises throughout the text.
Industry Reviews

From the book reviews:

"The book consists of two parts-Mathematical Preliminaries and Computational Geometry Processing. Almost 70 pages of linear algebra, differential geometry and finite difference methods comprise all the necessary concepts for the rest of the book. ... the book fills a gap in the market for textbook-like publications on geometry processing topics. It could be a valuable source of initial ideas for people trying to extend their basic knowledge in the area." (Pavel Chalmoviansky, Mathematical Reviews, November, 2014)

"The book is brilliant in that it maintains a sane balance between theory and practice. It is written by practitioners, for practitioners--the authors are experienced programmers who have developed the geometry and linear algebra (GEL) library, which is being used in real-world applications--without losses in mathematical rigor or theoretical details. This elegant style enables both students and professionals to use it as a reference guide for fundamental topics in geometry processing. ... The book is a handy companion for students and practitioners working in computer graphics and computer vision fields, but will also appeal to people working in any computational science and engineering field." (Alin Anton, Computing Reviews, January, 2013)

"It focuses on the important techniques not covered by traditional courses on computer vision and computer graphics. ... The book is presented in an accessible fashion full of images, examples, pseudocodes and exercises. ... The book is suitable for professionals or graduate students who want to understand the theory and implement algorithms of geometry processing. It can be used for a self studing and as a course book as well." (Agnieszka Lisowska, Zentralblatt MATH, Vol. 1252, 2012)

Other Editions and Formats

Paperback

Published: 11th June 2014

More in Artificial Intelligence

The Uncanny Muse : Music, Art, and Machines from Automata to AI - David Hajdu
2054 : A Novel - Elliot Ackerman

Paperback

RRP $22.99

$20.35

11%
OFF
Scaling Responsible AI : From Enthusiasm to Execution - Noelle Russell
AI Engineering : Building Applications with Foundation Models - Chip Huyen
Think Python : How To Think Like a Computer Scientist - Allen B. Downey
Fuzzy Methods for Assessment and Decision Making - Michael Gr. Voskoglou

RRP $272.95

$242.25

11%
OFF
Robotics Goes MOOC : Interaction - Bruno Siciliano
The Shortest History of AI - Toby Walsh

RRP $27.99

$22.50

20%
OFF
How We Learn : The New Science of Education and the Brain - Stanislas Dehaene
Artificial Intelligence : A Modern Approach, 4th Global Edition - Peter Norvig
The Nvidia Way : Jensen Huang and the Making of a Tech Giant - Tae Kim
Designing Large Language Model Applications : A Holistic Approach - Suhas Pai