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Multimobile Development : Building Applications for the iPhone and Android Platforms - Matthew Baxter-Reynolds

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Multimobile Development

Building Applications for the iPhone and Android Platforms

By: Matthew Baxter-Reynolds

eText | 31 December 2010

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You've developed a killer app for one mobile device???now it???s time to maximize your intellectual investment and develop for the full spectrum of mobile platforms and devices. With Cracking iPhone and Android Native Development, you???ll learn how to quickly retool between the iPhone and Android platforms and broaden the interest and audience of your app, without working with burdensome and error-prone compatibility layers and toolkits.

Cracking iPhone and Android Native Development takes you, the developer, through the same mobile software development project on both platforms, learning the differences between and the relative strengths and weaknesses of each platform as you go. No magic intermediate layers of obfuscation???by the time you get to the end, you'll be an expert at developing for any of the major smartphone platforms using each vendor's preferred toolset and approach.

Cracking iPhone and Android Native Development covers the iPhone and Android platforms, two of the hottest mobile device platforms on the market today.

What you???ll learn
  • How to develop, end-to-end, the same application on iPhone and Android platforms.
  • The different service architectures available on each platform, concentrating on services related to storage, communications and security.
  • Key differences in deploying and managing applications on the various platforms.
  • How to translate experience at developing on one platform to speed development when attempting a project on a different platform.
  • Plus, stay on top of developments in the mobile application space by visiting the author's comprehensive resource site at http://www.multimobiledevelopment.com
Who this book is for

Cracking iPhone and Android Native Development is the essential book for software developers looking to build applications that run natively, without cumbersome compatibility layers and toolkits, on the iPhone and Android platforms.

Table of Contents
  1. Introduction
  2. The Six Bookmarks Server Service
  3. Application Architecture and Functional Specification
  4. Android: Installing the Toolset
  5. Android: Building the Logon Form and Consuming REST Services
  6. Android: An ORM Layer on SQLite
  7. Android: Pushing Changes to the Server
  8. iOS: Installing the Toolset
  9. iOS: Building the Logon Form and Consuming REST Services
  10. iOS: An ORM Layer on SQLite
  11. iOS: Pushing Changes Back to the Server
  12. iOS: MonoTouch
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