Sports Videogames - Mia Consalvo

Sports Videogames

By: Mia Consalvo (Editor), Konstantin Mitgutsch (Editor), Abe Stein (Editor)

Hardcover | 30 July 2013 | Edition Number 1

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From Pong to Madden NFL to Wii Fit, Sports Videogames argues for the multiple ways that sports videogames-alongside televised and physical sports-impact one another, and how players and viewers make sense of these multiple forms of play and information in their daily lives. Through case studies, ethnographic explorations, interviews and surveys, and by analyzing games, players, and the sports media industry, contributors from a wide variety of disciplines demonstrate the depth and complexity of games that were once considered simply sports simulations. Contributors also tackle key topics including the rise of online play and its implications for access to games, as well as how regulations surrounding player likenesses present challenges to the industry. Whether you're a scholar or a gamer, Sports Videogames offers a grounded, theory-building approach to how millions make sense of videogames today.

Industry Reviews

"Sports Videogames is a ground-breaking book that brings much needed attention to this rich domain. Drawing together a terrific diversity of approaches, this collection provides a fascinating exploration of what happens when our enduring sports culture meets digital gaming." -T.L. Taylor, Associate Professor of Comparative Media Studies, MIT, author of Raising the Stakes: E-Sports and the Professionalization of Computer Gaming

"This excellent collection of essays pulls together an impressive list of new and established writers, to provide an essential examination of the social and cultural significance of sports video games. I'm sure it will become required reading for many of us." -Garry Crawford, Professor of Sociology, University of Salford, author of Video Gamers

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