
Unity Development Cookbook
2nd Eidtion - Real-Time Solutions from Game Development to AI
By: Jon Manning, Tim Nugent, Paris Buttfield-Addison
Paperback | 31 August 2023 | Edition Number 2
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Find out everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible, mind-bogglingly popular engine is useful for anything that needs some form of visuals and real-time simulation. With this thoroughly updated problem-solving cookbook, beginner to intermediate Unity developers will get started in two ways:
- First, you'll learn about the Unity engine through brief recipes that teach specific features of the software and scripting systems.
- Second, you'll apply a collection of snippets of code to address common scenarios, such as properly keeping score, or accepting input, or sharing state over the network.
Using the cookbook format, this edition pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible. You'll find solutions for:
- 2D and 3D graphics
- Math, physics, and character control
- Animation and movement
- Behavior and AI
- Sound and music
- Narrative and dialogue
- Input and gameplay
- Scripting and user interface
- Simulation and synthetic data creation
- Networking and accessing web content
- Analytics and telemetry
Paris Buttfield-Addison is co-founder of Secret Lab, an indie game and app development studio in Hobart, Australia. He spends his time designing video and board games, and mobile apps, and is also co-author of more than a dozen technical books, mostly for O'Reilly - recently Head First Swift and a book on the Kerbal Space Program video game.
Jon Manning is co-founder of Secret Lab, and is a software engineering expert in Swift, C#, and Objective-C. Jon builds games and apps at Secret Lab for clients from around the world, including the Australian Broadcasting Corporation, Qantas, and Meebo (acquired by Google). Jon has co-authored more than a dozen technical books, and has a PhD in Computing.
Tim Nugent pretends to be a mobile app developer, game designer, PhD student, and now he even pretends to be an author. When he isn't busy avoiding being found out as a fraud, he spends most of his time designing and creating little apps and games he won't let anyone see. Tim spent a disproportionately long time writing this tiny little bio, most of which was spent trying to stick a witty sci-fi reference in, before he simply gave up.
ISBN: 9781098113711
ISBN-10: 1098113713
Published: 31st August 2023
Format: Paperback
Language: English
Number of Pages: 430
Audience: General Adult
Publisher: O'Reilly Media, Inc, USA
Country of Publication: GB
Edition Number: 2
Edition Type: Revised
Dimensions (cm): 23.5 x 18 x 2.5
Weight (kg): 0.77
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- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentMobile & Handheld Device Programming & Apps Programming
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionComputing & I.T.Graphical & Digital Media ApplicationsIllustration & Drawing Software