Video-Based Rendering : Ak Peters Ser. - Marcus A. Magnor
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Video-Based Rendering

By: Marcus A. Magnor

Hardcover | 8 January 2005 | Edition Number 1

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This book offers an in-depth introduction to video-based rendering (VBR), a rapidly developing interdisciplinary topic employing techniques from computer graphics, computer vision, and telecommunications engineering. Providing an overview of the state-of-the-art of video-based rendering and details of fundamental VBR algorithms, the author discusses the advantages, the potential, as well as the limitations of various VBR techniques in the context of different application scenarios.Based on the concept of using real-world imagery for novel view synthesis, VBR unifies still image-based rendering and motion capture. The fundamental goal of video-based rendering is to interactively display dynamic real-world events from arbitrary perspectives as realistically as possible. Besides raising profound scientific questions and imposing intriguing technological challenges, video-based rendering possesses considerable economic potential in areas such as computer games, special effects, and future visual media, including interactive television, 3D TV, and free-viewpoint video.
Industry Reviews
"VBR technology poses important scientific questions and technological challenges; breakthroughs could put one company ahead of another in the realms of interactive television, 3D TV, and free-point video." -SciTech Book News, December 2005

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