3D Hardware design: : Software applications for GPU - S Mathioudakis

3D Hardware design:

Software applications for GPU

By: S Mathioudakis

eBook | 20 March 2025

At a Glance

eBook


RRP $9.89

$8.99

or 4 interest-free payments of $2.25 with

Instant Digital Delivery to your Booktopia Reader App

Read on
Android
eReader
Desktop
IOS
Windows

The purpose of the text is to offer the reader the chance to understand the concepts and structures, which underpin modern GPU's. The programming of 3D software relies not only on complex mathematics but the hardware that it runs on. Throughout the book are explanations and examples of the coding and circuitry, which allow computerised systems to process graphic transformations. Suitable for those aiming to go beyond CPU design into more specific systems. The book covers the following topics: The graphics pipeline Vectors and creating objects Rotation and movement Projection onto a 2D plane Camera movement and world coordinates Textures and rendering Light and shadow Programming the GPU and OpenGL Hardware design concepts GPU structures and hardware Designing a 3D program First Edition

Read on
Android
eReader
Desktop
IOS
Windows

More in Personal Computers

Essays on Infrastructure-as-code - Ravi Rajamani

eBOOK

Windows 365 For Dummies - Rosemarie Withee

eTEXT