Blender 3D Printing by Example : Learn to use Blender's modeling tools for 3D printing by creating 4 projects - Vicky Somma

Blender 3D Printing by Example

Learn to use Blender's modeling tools for 3D printing by creating 4 projects

By: Vicky Somma

eText | 22 December 2017 | Edition Number 1

At a Glance

eText


$67.09

or 4 interest-free payments of $16.77 with

 or 

Instant online reading in your Booktopia eTextbook Library *

Read online on
Desktop
Tablet
Mobile

Not downloadable to your eReader or an app

Why choose an eTextbook?

Instant Access *

Purchase and read your book immediately

Read Aloud

Listen and follow along as Bookshelf reads to you

Study Tools

Built-in study tools like highlights and more

* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.

Build four projects using Blender for 3D Printing, giving you all the information that you need to know to create high-quality 3D printed objects.

About This Book

  • A project based guide that helps you design beautiful 3D printing objects in Blender
  • Use mesh modeling and intersections to make a custom architectural model of a house
  • Create a real world 3D printed prosthetic hand with organic modeling and texturing painting

Who This Book Is For

If you're a designer, artist, hobbyist and new to the world of 3D printing, this is the book for you. Some basic knowledge of Blender and geometry will help, but is not essential.

What You Will Learn

  • Using standard shapes and making custom shapes with Bezier Curves
  • Working with the Boolean, Mirror, and Array Modifiers
  • Practicing Mesh Modeling tools such as Loop Cut and Slide and Extrude
  • Streamlining work with Proportional Editing and Snap During Transform
  • Creating Organic Shapes with the Subdivision Surface Modifier
  • Adding Color with Materials and UV Maps
  • Troubleshooting and Repairing 3D Models
  • Checking your finished model for 3D printability

In Detail

Blender is an open-source modeling and animation program popular in the 3D printing community. 3D printing brings along different considerations than animation and virtual reality.

This book walks you through four projects to learn using Blender for 3D Printing, giving you information that you need to know to create high-quality 3D printed objects.

The book starts with two jewelry projects-- a pendant of a silhouette and a bracelet with custom text. We then explore architectural modeling as you learn to makes a figurine from photos of a home. The final project, a human hand, illustrates how Blender can be used for organic models and how colors can be added to the design.

You will learn modeling for 3D printing with the help of these projects. Whether you plan to print at-home or use a service bureau, you'll start by understanding design requirements. The book begins with simple projects to get you started with 3D modeling basics and the tools available in Blender. As the book progresses, you'll get exposed to more robust mesh modeling techniques, modifiers, and Blender shortcuts. By the time you reach your final project, you'll be ready for organic modeling and learning how to add colors. In the final section, you'll learn how to check for and correct common modeling issues to ensure the 3D printer can make your idea a reality!

Style and approach

The profile pendant teaches background images, Bezier Curves, and Boolean Union. The Mirror Modifier, Boolean Difference, and Text objects are introduced with the coordinate bracelet. Mesh modeling, importing SVG files, and Boolean Intersection help make the house figurine. The human hand illustrates using the Subdivision Surface Modifier for organic shapes and adding color to your designs.

Read online on
Desktop
Tablet
Mobile

More in Graphical & Digital Media Applications