Preface ix; BECOMING VIRTUAL: Augmented Reality and Tangible Interfaces in Collaborative Urban Design, by Hartmut Seichter; Mutually Augmented Virtual Environments for Architectural Design and Collaboration, by Xiangyu Wang; Conceptual Modeling Environment (COMOEN), by Chih-Chieh Scottie Huang; Simulation of an Historic Building Using a Tablet MR System, by Atsuko Kaga, Masahiro Kawaguchi and Tomohiro Fukuda; BECOMING EDUCATED: Didactical Integration of Analog and Digital Tools into Architectural Education, by Milena Stavri??, Heimo Schimek and Albert Wiltsche; Aesthetic Data Visualization as a Resource for Educating Creative Design, by Andrew Vande Moere; Is a Digital Model Worth a Thousand Pictures?, by Ivanka Iordanova, Temy Tidafi and Giovanni De Paoli; Learning by Doing in the Age of Design Computation, by Mine Ozkar; BECOMING DESIGNED: Topology of Urban Environments, by Emily Whiting, Jonathan Battat and Seth Teller; Discovering Computational Structures in Architecture, by Ganapathy Mahalingam; Plastic Surgery in the Evolutionary Design of Spatial Form, by Michael A Rosenman and Nicholas Preema; A System for Providing Customized Housing, by Deborah Benr??s, Jos?? P Duarte and Fernando Branco; ALGOGRAM: Automated Diagrams for an Architectural Design Studio, by Christiane M Herr and Justyna Karakiewicz; BECOMING KINIESTHETIC: Use of a Mobile Architectural Guide, by Alexander Koutamanis; Unreal Studio, by Sean Pickersgill; Spacensing, by Stefan Zedlacher; Puppeteering Architecture, by Urs Hirschberg, Martin Fr??hwirth and Stefan Zedlacher; BECOMING LOGICAL: Parametric Designing in Architecture, by Marc Aurel Schnabel; Spatial Similarity Metrics, by Thomas Grasl and Athanassios Economo; A Parametric Representation of Ruled Surfaces, by Elena Prousalidou and Sean Hanna; Managing Contingency in Parametric Models through Implicit Relational Modeling, by Davis Marques and Robert Woodbury; BEING SUPPORTIVE: Early Architectural Design and BLM, by Hannu Penttil?? ; Developing a Framework for Linking Design Intelligence from Multiple Professions in the AEC Industry, by Dominik Hoizer, Yamin Tengono and Steven Downing; Design Collaboration Using IFC , by John Mitchell, Justin Wong and Jim Plume; Stretching the Trousers Too Far?, by Anita Moum, Tore Haugen and Christian Koch; BEING VIRTUAL: Urban Generator, by Luca Caneparo, Mattia Collo, Alfonso Montuori and Stefano Pensa; Avatar Expression Agent in Virtual Architecture, by Jumphon Lertlakkhanakul, Sun-Hwie Hwang and Jin-Won Choi; Does Color Have Weaker Impact on Human Cognition Than Material?, by Chiu-Shui Chan; Designing Virtual Worlds for 3D Electronic Institutions, by Greg Smith, Ning Gu and Mary Lou Maher; BECOMING TOOLS: Local Navigation Can Reveal Implicit Relations, by Yingjie Chen, Zhenyu Qian and Robert Woodbury; Computer-Aided Design Tools That Adapt, by Wei Peng and John S Gero; Integrating Advanced Shader Technology for Realistic Architectural Virtual Reality Visualisation, by Tan Beng Kiang and Daniel Hii Jun Chung; BECOMING FUTURISTIC: From Passive to Proactive Design Elements, by Mary Lou Maher, Kathryn Merrick and Rob Saunders; A Framework for the Design of Kinetic Fa??ades, by Jules Moloney; Design Science Labs, by Urs Hirschberg and Michael Stadler; Morphosis, by Nancy Diniz, Cesar Branco, Miguel Sales Dias and Alasdair Turner; BECOMING DETERMINABLE: Measuring Human Behaviour Using Head-Cave, by Chengyu Sun, Bauke DeVries and Jan Dijkstra; Automatic Product Color Design Using Genetic Searching, by Hung-Cheng Tsai, Chia-Young Hung and Fei-Kung Hung; Interpreting Architectural Space through Camera Movement, by Wei Yan and Weiling He; A Novel Room Re-Layout Design Tool for Preparedness of Earthquake Disaster Using Real-Time Physics Simulation and Force-Feedback Interface, by Jaeho Ryu and Ryuzo Ohno; BEING CREATIVE: Idea Hitchhiking in the Idea Association Process, by Ih-Cheng Lai; How to Improve Creativity, by Zi-Ru Chen; Enablement or Restriction?, by Thomas Fischer ; Contact Author???s E-Mail Address; Author Index .