
eTEXT
Houdini On the Spot
Power User Tips and Techniques
By: Craig Zerouni
eText | 12 October 2012 | Edition Number 1
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Packed with more than 350 techniques, this book delivers what you need to know-on the spot. Its concise presentation of professional techniques is suited to experienced artists whether you are:
* Migrating from another visual effects application
* Upgrading to Houdini 9
* Seeking a handy reference to raise your proficiency with Houdini
Houdini On the Spot presents immediate solutions in an accessible format. It clearly illustrates the essential methods that pros use to get the job done efficiently and creatively. Screenshots and step-by-step instructions show you how to:
* Navigate and manipulate the version 9 interface
* Create procedural models that can be modified quickly and efficiently with Surface Operators (SOPs)
* Use Particle Operators (POPs) to build complex simulations with speed and precision
* Minimize the number of operators in your simulations with Dynamics Operators (DOPs)
* Extend Houdini with customized tools to include data or scripts with Houdini Digital Assets (HDAs)
* Master the version 9 rendering options including Physically Based Rendering (PBR), volume rendering and motion blur
* Quickly modify timing, geometry, space and rotational values of your animations with Channel Operators (CHOPs)
* Create and manipulate elements with Composite Operators (COPs); Houdini's full-blown compositor toolset
* Make your own SOPs, COPs, POPs, CHOPs, and shaders with the Vector Expressions (VEX) shading language
* Configure the Houdini interface with customized environments and hotkeys
* Mine the treasures of the dozens of standalone applications that are bundled with Houdini
* Migrating from another visual effects application
* Upgrading to Houdini 9
* Seeking a handy reference to raise your proficiency with Houdini
Houdini On the Spot presents immediate solutions in an accessible format. It clearly illustrates the essential methods that pros use to get the job done efficiently and creatively. Screenshots and step-by-step instructions show you how to:
* Navigate and manipulate the version 9 interface
* Create procedural models that can be modified quickly and efficiently with Surface Operators (SOPs)
* Use Particle Operators (POPs) to build complex simulations with speed and precision
* Minimize the number of operators in your simulations with Dynamics Operators (DOPs)
* Extend Houdini with customized tools to include data or scripts with Houdini Digital Assets (HDAs)
* Master the version 9 rendering options including Physically Based Rendering (PBR), volume rendering and motion blur
* Quickly modify timing, geometry, space and rotational values of your animations with Channel Operators (CHOPs)
* Create and manipulate elements with Composite Operators (COPs); Houdini's full-blown compositor toolset
* Make your own SOPs, COPs, POPs, CHOPs, and shaders with the Vector Expressions (VEX) shading language
* Configure the Houdini interface with customized environments and hotkeys
* Mine the treasures of the dozens of standalone applications that are bundled with Houdini
Read online on
Desktop
Tablet
Mobile
ISBN: 9781136142130
ISBN-10: 1136142134
Published: 12th October 2012
Format: ePUB
Language: English
Number of Pages: 320
Publisher: Taylor & Francis
Edition Number: 1
You Can Find This eBook In
Non-FictionArts & EntertainmentArt FormsNon-Graphic Art FormsDigital, Video & New Media ArtsComputing & I.T.Graphical & Digital Media ApplicationsDigital AnimationDigital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy GuidesGeneral Issues in ArtHistory of Art & Design Styles
This product is categorised by
- Non-FictionArts & EntertainmentArt FormsNon-Graphic Art FormsDigital, Video & New Media Arts
- Non-FictionComputing & I.T.Graphical & Digital Media ApplicationsDigital Animation
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionArts & EntertainmentGeneral Issues in Art
- Non-FictionArts & EntertainmentHistory of Art & Design Styles
- Non-FictionComputing & I.T.Graphical & Digital Media ApplicationsIllustration & Drawing Software