
eTEXT
Let's Build a Multiplayer Phaser Game
With TypeScript, Socket.IO, and Phaser
By: Oscar Lodriguez
eText | 5 December 2018
At a Glance
eText
$74.99
Instant online reading in your Booktopia eTextbook Library *
Read online on
Not downloadable to your eReader or an app
Why choose an eTextbook?
Instant Access *
Purchase and read your book immediately
Read Aloud
Listen and follow along as Bookshelf reads to you
Study Tools
Built-in study tools like highlights and more
* eTextbooks are not downloadable to your eReader or an app and can be accessed via web browsers only. You must be connected to the internet and have no technical issues with your device or browser that could prevent the eTextbook from operating.
Create a fully working multiplayer game from scratch using TypeScript, Socket.IO, and the community edition of Phaser.js. You will achieve amazing feats in the browser without having to install any software. This book teaches you how to use the Phaser game engine APIs to tap into physics, and how to utilize HUD information and fire lasers.
Let's Build a Multiplayer Phaser Game dives into the details to show you how to create a multiplayer game from beginning to end. Once you have finished this book, you will be well versed in creating not only a game, but also an application that you can extend with new functionality to enjoy with your friends.
What You'll Learn
-
Discover the ins and outs of Socket.IO for real-time web communication
-
Use TypeScript to allow your project to be typed and self-documenting
-
See how gaming mechanics work to make a game entertaining
-
Get a deeper understanding of how to structure your working directory and your code
-
Scale what you have created
Who This Book Is For
Developers who want to know how to create and structure a complex online game
Read online on
ISBN: 9781484242490
ISBN-10: 1484242491
Published: 5th December 2018
Format: ePUB
Language: English
Publisher: Springer Nature
You Can Find This eBook In
This product is categorised by
- Non-FictionComputing & I.T.Digital Lifestyle & Online World: Consumer & User GuidesComputer Games & Online Games Strategy Guides
- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentGames Development & Programming
- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentProgramming & Scripting Languages
- Non-FictionComputing & I.T.Computer Programming & Software DevelopmentCompilers & Interpreters