Swift Game Programming - Master Building 30 Games for iOS and macOS : Series 1 - Anthony Joseph

eBOOK

Swift Game Programming - Master Building 30 Games for iOS and macOS

Series 1

By: Anthony Joseph

eBook | 18 January 2025

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"Swift Game Programming - Master Building 30 Games for iOS and macOS" is a comprehensive guide designed to help aspiring and experienced game developers create a wide array of games using Swift, Apple's powerful programming language. This eBook is structured into 33 chapters, each dedicated to constructing a different game, ranging from simple puzzles and arcade-style games to more complex strategy and role-playing games. Each chapter introduces essential programming concepts and Swift-specific techniques, focusing on practical applications and hands-on development.

Readers start with setting up their development environment, followed by step-by-step instructions on building each game. The guide covers a broad spectrum of game types, including action, adventure, and simulation, ensuring there is something to pique every developer's interest. Key features include detailed code examples, clear explanations of game mechanics, and tips on integrating graphics, sound, and in-game purchases.

The eBook also delves into advanced topics such as augmented reality and artificial intelligence in gaming, providing readers with the knowledge to tackle modern game development challenges. By the end of the book, readers will have built an impressive portfolio of games, gained a deep understanding of Swift, and acquired the skills necessary to create, monetize, and publish their own games on Apple's App Store.

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