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Books > Non-Fiction > Computing & I.T. > Graphical & Digital Media Applications > Digital Animation
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  • Making Believe : Screen Performance and Special Effects in Popular Cinema - Lisa Bode
    Making Believe
    Screen Performance and Special Effects in Popul...
    Lisa Bode
    Paperback
    $84.75
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  • Making Believe : Screen Performance and Special Effects in Popular Cinema - Lisa Bode
    Making Believe
    Screen Performance and Special Effects in Popul...
    Lisa Bode
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  • History of Digital Games : Developments in Art, Design and Interaction - Andrew  Williams
    History of Digital Games
    Developments in Art, Design and Interaction
    Andrew Williams
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    RRP $116.00
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  • JavaScript for Sound Artists : Learn to Code with the Web Audio API - William Turner
    JavaScript for Sound Artists
    Learn to Code with the Web Audio API
    William Turner and Steve Leonard
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    RRP $231.00
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  • FORCE : Drawing Human Anatomy - Mike Mattesi
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    Drawing Human Anatomy
    Mike Mattesi
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  • 3D Game Environments : Create Professional 3D Game Worlds - Luke Ahearn
    3D Game Environments
    Create Professional 3D Game Worlds
    Luke Ahearn
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    RRP $185.00
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  • FORCE: Dynamic Life Drawing : 10th Anniversary Edition - Mike Mattesi
    FORCE: Dynamic Life Drawing
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    Mike Mattesi
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    RRP $210.00
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  • Interactive Stories and Video Game Art : A Storytelling Framework for Game Design - Chris Solarski
    Interactive Stories and Video Game Art
    A Storytelling Framework for Game Design
    Chris Solarski
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    RRP $305.00
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  • Stop Motion : Craft Skills for Model Animation - Susannah Shaw
    Stop Motion
    Craft Skills for Model Animation
    Susannah Shaw
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  • Test Drive Blender : A Starter Manual for New Users - John M.  Blain
    Test Drive Blender
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    John M. Blain
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    RRP $305.00
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  • Aaron Marks' Complete Guide to Game Audio : For Composers, Sound Designers, Musicians, and Game Developers - Aaron Marks
    Aaron Marks' Complete Guide to Game Audio
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    Aaron Marks
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    RRP $263.00
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  • 2D to VR with Unity5 and Google Cardboard - Roberto  Dillon
    2D to VR with Unity5 and Google Cardboard
    Roberto Dillon
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  • Interaction for Designers : How To Make Things People Love - Brian L.M Boyl
    Interaction for Designers
    How To Make Things People Love
    Brian L.M Boyl
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  • Interaction for Designers : How To Make Things People Love - Brian L.M Boyl
    Interaction for Designers
    How To Make Things People Love
    Brian L.M Boyl
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  • Animation: A World History : Volume I: Foundations - The Golden Age - Giannalberto  Bendazzi
    Animation: A World History
    Volume I: Foundations - The Golden Age
    Giannalberto Bendazzi
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    RRP $98.99
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  • Animation: A World History : Volume II: The Birth of a Style - The Three Markets - Giannalberto Bendazzi
    Animation: A World History
    Volume II: The Birth of a Style - The Three Mar...
    Giannalberto Bendazzi
    Paperback
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    RRP $103.00
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  • Animation: A World History : Volume III: Contemporary Times - Giannalberto  Bendazzi
    Animation: A World History
    Volume III: Contemporary Times
    Giannalberto Bendazzi
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    RRP $103.00
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  • Storytelling for Interactive Digital Media and Video Games - Nicholas B. Zeman
    Storytelling for Interactive Digital Media and Video Games
    Nicholas B. Zeman
    Hardcover
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    RRP $263.00
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  • Frame-By-Frame Stop Motion : The Guide to Non-Puppet Photographic Animation Techniques, Second Edition - Tom Gasek
    Frame-By-Frame Stop Motion
    The Guide to Non-Puppet Photographic Animation ...
    Tom Gasek
    Hardcover
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    RRP $294.00
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  • Prepare to Board! Creating Story and Characters for Animated Features and Shorts - Nancy Beiman
    Prepare to Board! Creating Story and Characters for Animated Features and Shorts
    Nancy Beiman
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    RRP $98.99
    $88.75
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  • How to Cheat in Blender 2.7x : How To Cheat - Alan  Thorn
    How to Cheat in Blender 2.7x
    How To Cheat
    Alan Thorn
    Paperback
    RRP $94.99
    $85.75
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  • Acting and Character Animation : The Art of Animated Films, Acting and Visualizing - Rolf Giesen
    Acting and Character Animation
    The Art of Animated Films, Acting and Visualizing
    Rolf Giesen and Anna Khan
    Paperback
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    RRP $147.00
    $132.75
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  • Sound Design for Moving Image : From Concept to Realization - Kahra  Scott-James
    Sound Design for Moving Image
    From Concept to Realization
    Kahra Scott-James
    Paperback
    $87.99
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  • Game AI Pro 3 : Collected Wisdom of Game AI Professionals - Steve  Rabin
    Game AI Pro 3
    Collected Wisdom of Game AI Professionals
    Steve Rabin
    Hardcover
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    RRP $158.00
    $141.75
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  • Quality of Experience Paradigm in Multimedia Services : Application to OTT Video Streaming and VoIP Services - Mushtaq
    Quality of Experience Paradigm in Multimedia Services
    Application to OTT Video Streaming and VoIP Ser...
    Mushtaq and Mellouk
    Hardcover
    RRP $233.95
    $210.99
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  • Design Computing : An Overview of an Emergent Field - Brian Johnson
    Design Computing
    An Overview of an Emergent Field
    Brian Johnson
    Paperback
    Available for Backorder
    RRP $131.00
    $118.99
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  • The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's - Brian Beuken
    The Fundamentals of C/C++ Game Programming
    Using Target-based Development on SBC's
    Brian Beuken
    Hardcover
    RRP $294.00
    $254.75
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  • Aesthetic 3D Lighting : History, Theory, and Application - Lee Lanier
    Aesthetic 3D Lighting
    History, Theory, and Application
    Lee Lanier
    Hardcover
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    RRP $389.00
    $333.75
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  • Redesigning Animation : United Productions of America - Cinzia Bottini
    Redesigning Animation
    United Productions of America
    Cinzia Bottini
    Hardcover
    Available for Backorder
    RRP $284.00
    $246.75
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  • Redesigning Animation : United Productions of America - Cinzia Bottini
    Redesigning Animation
    United Productions of America
    Cinzia Bottini
    Paperback
    RRP $105.00
    $92.75
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  • Blender Production : Creating Short Animations from Start to Finish - Roland Hess
    Blender Production
    Creating Short Animations from Start to Finish
    Roland Hess
    Hardcover
    Available for Backorder
    RRP $399.00
    $341.75
    14%
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  • Realistic Architectural Visualization with 3ds Max and mental ray - Jamie Cardoso
    Realistic Architectural Visualization with 3ds Max and mental ray
    Jamie Cardoso and Roger Cusson
    Hardcover
    Available for Backorder
    RRP $357.00
    $306.99
    14%
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  • Virtual Character Design for Games and Interactive Media - Robin James Stuart Sloan
    Virtual Character Design for Games and Interactive Media
    Robin James Stuart Sloan
    Hardcover
    Available for Backorder
    RRP $399.00
    $341.75
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  • Vue 7 : From The Ground Up - Ami Chopine
    Vue 7
    From The Ground Up
    Ami Chopine and Vladimir Chopine
    Hardcover
    Available for Backorder
    RRP $399.00
    $341.75
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  • Deconstructing the Elements with 3ds Max : Create natural fire, earth, air and water without plug-ins - Pete Draper
    Deconstructing the Elements with 3ds Max
    Create natural fire, earth, air and water witho...
    Pete Draper
    Hardcover
    Available for Backorder
    RRP $368.00
    $315.99
    14%
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  • Secure Development for Mobile Apps : How to Design and Code Secure Mobile Applications with PHP and JavaScript - J. D. Glaser
    Secure Development for Mobile Apps
    How to Design and Code Secure Mobile Applicatio...
    J. D. Glaser
    Hardcover
    Available for Backorder
    RRP $368.00
    $315.99
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  • Professional Web Video : Plan, Produce, Distribute, Promote and Monetize Quality Video - Mark Weiser
    Professional Web Video
    Plan, Produce, Distribute, Promote and Monetize...
    Mark Weiser and Richard Harrington
    Hardcover
    Available for Backorder
    RRP $116.00
    $100.75
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  • How to Cheat in 3ds Max 2011 : Get Spectacular Results Fast - Michele Bousquet
    How to Cheat in 3ds Max 2011
    Get Spectacular Results Fast
    Michele Bousquet
    Hardcover
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    RRP $378.00
    $324.75
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  • Pixel Art for Game Developers - Daniel Silber
    Pixel Art for Game Developers
    Daniel Silber
    Hardcover
    Available for Backorder
    RRP $368.00
    $315.99
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  • How to Cheat in Maya 2013 : Tools and Techniques for Character Animation - Eric Luhta
    How to Cheat in Maya 2013
    Tools and Techniques for Character Animation
    Eric Luhta and Kenny Roy
    Hardcover
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    RRP $399.00
    $341.75
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  • Learning Java Through Games - Lubomir Stanchev
    Learning Java Through Games
    Lubomir Stanchev
    Hardcover
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    RRP $399.00
    $341.75
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  • Game Design Theory : A New Philosophy for Understanding Games - Keith Burgun
    Game Design Theory
    A New Philosophy for Understanding Games
    Keith Burgun
    Hardcover
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    RRP $368.00
    $315.99
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  • Real-World Flash Game Development : How to Follow Best Practices AND Keep Your Sanity - Christopher Griffith
    Real-World Flash Game Development
    How to Follow Best Practices AND Keep Your Sanity
    Christopher Griffith
    Hardcover
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    RRP $378.00
    $324.75
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  • Blender for Animation and Film-Based Production - Michelangelo Manrique
    Blender for Animation and Film-Based Production
    Michelangelo Manrique
    Hardcover
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    RRP $378.00
    $324.75
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  • A Practical Guide to Indie Game Marketing - Joel Dreskin
    A Practical Guide to Indie Game Marketing
    Joel Dreskin
    Hardcover
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    RRP $368.00
    $315.99
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  • Story and Simulations for Serious Games : Tales from the Trenches - Nick Iuppa
    Story and Simulations for Serious Games
    Tales from the Trenches
    Nick Iuppa and Terry Borst
    Hardcover
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    RRP $357.00
    $306.99
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  • Flash + After Effects : Add Broadcast Features to Your Flash designs - Chris Jackson
    Flash + After Effects
    Add Broadcast Features to Your Flash designs
    Chris Jackson
    Hardcover
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    RRP $378.00
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  • Digital Sculpting with Mudbox : Essential Tools and Techniques for Artists - Bridgette Mongeon
    Digital Sculpting with Mudbox
    Essential Tools and Techniques for Artists
    Bridgette Mongeon and Mike de la Flor
    Hardcover
    RRP $368.00
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  • 3ds Max Modeling for Games : Insider's Guide to Game Character, Vehicle, and Environment Modeling: Volume I - Andrew Gahan
    3ds Max Modeling for Games
    Insider's Guide to Game Character, Vehicle, and...
    Andrew Gahan
    Hardcover
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    RRP $368.00
    $315.99
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  • How to Cheat in Maya 2012 : Tools and Techniques for Character Animation - Eric Luhta
    How to Cheat in Maya 2012
    Tools and Techniques for Character Animation
    Eric Luhta
    Hardcover
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    RRP $357.00
    $306.99
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  • Game Feel : A Game Designer's Guide to Virtual Sensation - Steve Swink
    Game Feel
    A Game Designer's Guide to Virtual Sensation
    Steve Swink
    Hardcover
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    RRP $368.00
    $315.99
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  • Essential Skills for 3D Modeling, Rendering, and Animation - Nicholas Bernhardt Zeman
    Essential Skills for 3D Modeling, Rendering, and Animation
    Nicholas Bernhardt Zeman
    Hardcover
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    RRP $399.00
    $341.75
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  • Science Fiction Video Games - Neal Roger Tringham
    Science Fiction Video Games
    Neal Roger Tringham
    Hardcover
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    RRP $378.00
    $324.75
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  • Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods - Michael I. C. Nwogugu
    Illegal Online File Sharing, Decision-Analysis, and the Pricing of Digital Goods
    Michael I. C. Nwogugu
    Hardcover
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    RRP $357.00
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  • Introduction to Game Physics with Box2D - Ian  Parberry
    Introduction to Game Physics with Box2D
    Ian Parberry
    Hardcover
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    RRP $399.00
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  • Making 'Toons That Sell Without Selling Out : The Bill Plympton Guide to Independent Animation Success - Bill Plympton
    Making 'Toons That Sell Without Selling Out
    The Bill Plympton Guide to Independent Animatio...
    Bill Plympton
    Hardcover
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    RRP $378.00
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  • Write Your Way into Animation and Games : Create a Writing Career in Animation and Games - Christy Marx
    Write Your Way into Animation and Games
    Create a Writing Career in Animation and Games
    Christy Marx
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    RRP $378.00
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  • Tony White's Animator's Notebook : Personal Observations on the Principles of Movement - Tony White
    Tony White's Animator's Notebook
    Personal Observations on the Principles of Move...
    Tony White
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  • Flash Advertising : Flash Platform Development of Microsites, Advergames and Branded Applications - Jason Fincanon
    Flash Advertising
    Flash Platform Development of Microsites, Adver...
    Jason Fincanon
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  • Animating with Stop Motion Pro - Mark Sawicki
    Animating with Stop Motion Pro
    Mark Sawicki
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  • Character Mentor : Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life - Tom Bancroft
    Character Mentor
    Learn by Example to Use Expressions, Poses, and...
    Tom Bancroft
    Hardcover
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  • Interactive InDesign CS5 : Take your Print Skills to the Web and Beyond - Mira Rubin
    Interactive InDesign CS5
    Take your Print Skills to the Web and Beyond
    Mira Rubin
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