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  • Basics Animation 03 : Drawing for Animation - Paul Wells
    Basics Animation 03
    Drawing for Animation
    Paul Wells
    Paperback
    RRP $61.99
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  • Creating Games : Mechanics, Content, and Technology - Morgan McGuire
    Creating Games
    Mechanics, Content, and Technology
    Morgan McGuire and Odest Chadwicke Jenkins
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    RRP $183.00
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  • MoCap for Artists : Workflow and Techniques for Motion Capture - Brian , Ohio State University, USA) Windsor
    MoCap for Artists
    Workflow and Techniques for Motion Capture
    Brian , Ohio State University, USA) Windsor and Midori program, University of Texas at Dallas (UTD), USA) Kitagawa
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    RRP $77.99
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  • Vegas Pro 8 Editing Workshop : DV Expert Series - Douglas Spotted Eagle
    Vegas Pro 8 Editing Workshop
    DV Expert Series
    Douglas Spotted Eagle
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  • Re-Imagining Animation : The Changin - Paul Wells
    Re-Imagining Animation
    The Changin
    Paul Wells
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  • IP Multicast with Applications to IPTV and Mobile DVB-H : IEEE Press - Daniel Minoli
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    IEEE Press
    Daniel Minoli
    Hardcover
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  • Visual Thinking : Morgan Kaufmann Series in Interactive Technologies - Colin Ware
    Visual Thinking
    Morgan Kaufmann Series in Interactive Technologies
    Colin Ware
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  • Essential CG Lighting Techniques with 3ds Max : Autodesk Media and Entertainment Techniques - Darren Brooker
    Essential CG Lighting Techniques with 3ds Max
    Autodesk Media and Entertainment Techniques
    Darren Brooker
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    RRP $88.99
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  • Deconstructing the Elements with 3ds Max : Create natural fire, earth, air and water without plug-ins - Pete Draper
    Deconstructing the Elements with 3ds Max
    Create natural fire, earth, air and water witho...
    Pete Draper
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    RRP $103.00
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  • After Effects Expressions - Marcus Geduld
    After Effects Expressions
    Marcus Geduld
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  • Maya for Games : Modeling and Texturing Techniques with Maya and Mudbox - Michael Ingrassia
    Maya for Games
    Modeling and Texturing Techniques with Maya and...
    Michael Ingrassia
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    RRP $98.99
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  • Cinematic Game Secrets for Creative Directors and Producers : Inspired Techniques From Industry Legends - Rich Newman
    Cinematic Game Secrets for Creative Directors and Producers
    Inspired Techniques From Industry Legends
    Rich Newman
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    RRP $62.99
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  • AdvancED ActionScript 3.0 Animation : Advanced - Keith Peters
    AdvancED ActionScript 3.0 Animation
    Advanced
    Keith Peters
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  • Game Art Complete : All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques - Andrew Gahan
    Game Art Complete
    All-in-One: Learn Maya, 3ds Max, ZBrush, and Ph...
    Andrew Gahan
    Paperback
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    RRP $110.00
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  • The Art of 3D Computer Animation and Effects - Isaac V. Kerlow
    The Art of 3D Computer Animation and Effects
    Isaac V. Kerlow
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  • The Essential Guide to Flash CS4 AIR Development : Friends of ED Adobe Learning Library - Marco Casario
    The Essential Guide to Flash CS4 AIR Development
    Friends of ED Adobe Learning Library
    Marco Casario
    Paperback
    $54.99
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  • Practical Ruby Projects : Ideas for the Eclectic Programmer - Topher Cyll
    Practical Ruby Projects
    Ideas for the Eclectic Programmer
    Topher Cyll
    Paperback
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  • Stop Motion : Passion, Process and Performance - Barry Purves
    Stop Motion
    Passion, Process and Performance
    Barry Purves
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    RRP $284.00
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  • Foundation Flash CS3 Video : Foundation - Tom Green
    Foundation Flash CS3 Video
    Foundation
    Tom Green and Adam Thomas
    Paperback
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  • Getting Started in 3D with Maya : Create a Project from Start to Finish¢
    Getting Started in 3D with Maya
    Create a Project from Start to Finish¢"Model, T...
    Adam Watkins
    Paperback
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    RRP $94.99
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  • Programming 2D Games - Charles Kelly
    Programming 2D Games
    Charles Kelly
    Hardcover
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  • Digital Filmmaking for Beginners A Practical Guide to Video Production : Electronics - Michael K. Hughes
    Digital Filmmaking for Beginners A Practical Guide to Video Production
    Electronics
    Michael K. Hughes
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  • Vegas Pro 11 Editing Workshop - Douglas Spotted Eagle
    Vegas Pro 11 Editing Workshop
    Douglas Spotted Eagle
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  • Advanced Location-Based Technologies and Services - Hassan A. Karimi
    Advanced Location-Based Technologies and Services
    Hassan A. Karimi
    Hardcover
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    YouTube
    Online Video and Participatory Culture
    Jean Burgess and Joshua Green
    Paperback
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  • Trade Secrets : Rowland B. Wilsonâs Notes on Design for Cartooning and Animation - Rowland Wilson
    Trade Secrets
    Rowland B. Wilsonâs Notes on Design for Cartoon...
    Rowland Wilson and Suzanne Lemieux Wilson
    Paperback
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    RRP $79.99
    $74.75
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  • Blender Production : Creating Short Animations from Start to Finish - Roland Hess
    Blender Production
    Creating Short Animations from Start to Finish
    Roland Hess
    Paperback
    Available for Backorder
    RRP $98.99
    $88.75
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  • How to Cheat in Adobe Flash CS6 : The Art of Design and Animation - Chris Georgenes
    How to Cheat in Adobe Flash CS6
    The Art of Design and Animation
    Chris Georgenes
    Paperback
    Available for Backorder
    RRP $83.99
    $77.75
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  • Set the Action! : Creating Backgrounds for Compelling Storytelling in Animation, Comics, and Games - Elvin  Hernandez
    Set the Action!
    Creating Backgrounds for Compelling Storytellin...
    Elvin Hernandez
    Paperback
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    RRP $67.99
    $65.75
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  • Comics for Film, Games, and Animation : Using Comics to Construct Your Transmedia Storyworld - Tyler Weaver
    Comics for Film, Games, and Animation
    Using Comics to Construct Your Transmedia Story...
    Tyler Weaver
    Paperback
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    RRP $83.99
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  • Kinect Hacks : Creative Coding Techniques for Motion and Pattern Detection - Jared St. Jean
    Kinect Hacks
    Creative Coding Techniques for Motion and Patte...
    Jared St. Jean
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  • Animated Life : A Lifetime of tips, tricks, techniques and stories from a Disney Legend - Floyd Norman
    Animated Life
    A Lifetime of tips, tricks, techniques and stor...
    Floyd Norman
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    RRP $69.99
    $66.75
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  • Getting Started in 3D with 3ds Max : Model, Texture, Rig, Animate, and Render in 3ds Max - Ted Boardman
    Getting Started in 3D with 3ds Max
    Model, Texture, Rig, Animate, and Render in 3ds...
    Ted Boardman
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    Available for Backorder
    RRP $98.99
    $88.75
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  • Game Character Creation with Blender and Unity - Chris Totten
    Game Character Creation with Blender and Unity
    Chris Totten
    Paperback
    RRP $82.45
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  • Foundation Flex for Designers : Foundation - Greg Goralski
    Foundation Flex for Designers
    Foundation
    Greg Goralski and LordAlex Leon
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  • Graphics and Visualization : Principles & Algorithms - Georgios Papaioannou
    Graphics and Visualization
    Principles & Algorithms
    Georgios Papaioannou, T. Theoharis, Nikolaos Platis and Nicholas M. Patrikalakis
    Hardcover
    Available for Backorder
    RRP $189.00
    $167.75
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  • The Art of the Storyboard : A filmmaker's introduction - John Hart
    The Art of the Storyboard
    A filmmaker's introduction
    John Hart
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  • The H.264 Advanced Video Compression Standard - Iain E. Richardson
    The H.264 Advanced Video Compression Standard
    Iain E. Richardson
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  • Teaching Motion Design : Course Offerings and Class Projects from the Leading Graduate and Undergraduate Programs - Michael Dooley
    Teaching Motion Design
    Course Offerings and Class Projects from the Le...
    Michael Dooley and Steven Heller
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  • Basics Animation 02 : Digital Animation - Andrew Chong
    Basics Animation 02
    Digital Animation
    Andrew Chong
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    Flash XML Applications
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    Joachim Schnier
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    RRP $69.99
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    Holistic Mobile Game Development with Unity
    Penny de Byl
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    How to Cheat in 3ds Max 2014
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    Michael McCarthy
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  • Physics for Animators - Michele Bousquet
    Physics for Animators
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    Physics for Animators
    Michele Bousquet
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  • The Nine Old Men : Lessons, Techniques, and Inspiration from Disney's Great Animators - Andreas Deja
    The Nine Old Men
    Lessons, Techniques, and Inspiration from Disne...
    Andreas Deja
    Hardcover
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  • Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time - Bill Loguidice
    Vintage Game Consoles
    An Inside Look at Apple, Atari, Commodore, Nint...
    Bill Loguidice and Matt Barton
    Paperback
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    RRP $88.99
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  • HTML5 Game Engines : App Development and Distribution - Dan Nagle
    HTML5 Game Engines
    App Development and Distribution
    Dan Nagle
    Paperback
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    RRP $98.99
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  • GPGPU Programming for Games and Science - David H. Eberly
    GPGPU Programming for Games and Science
    David H. Eberly
    Hardcover
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  • Virtual Character Design for Games and Interactive Media - Robin James Stuart Sloan
    Virtual Character Design for Games and Interactive Media
    Robin James Stuart Sloan
    Paperback
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    RRP $147.00
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  • EPUB from the Ground Up : A Hands-on Guide to EPUB 2 and EPUB 3 - Jarrett Buse
    EPUB from the Ground Up
    A Hands-on Guide to EPUB 2 and EPUB 3
    Jarrett Buse
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    Mobile & Social Game Design
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    Unity 4 Fundamentals
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  • Creating Visual Effects in Maya : Fire, Water, Debris, and Destruction - Lee  Lanier
    Creating Visual Effects in Maya
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  • Real-Time Rendering : Computer Graphics with Control Engineering - Gabriyel Wong
    Real-Time Rendering
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  • The Uncanny Valley in Games and Animation - Angela Tinwell
    The Uncanny Valley in Games and Animation
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    An Introduction to Computer Graphics for Artists
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    Games As A Service
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    HTML5 Game Development from the Ground Up with Construct 2
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    Learn to Play
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    Fluid Simulation for Computer Graphics
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